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PRESENCE
2007
167views more  PRESENCE 2007»
15 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
ACMICEC
2004
ACM
205views ECommerce» more  ACMICEC 2004»
15 years 12 months ago
M-Modeler: a framework implementation for modeling m-commerce applications
At the present time, the use of mobile technology in business, is becoming an opportunity to generate competitive advantages within organization environments. Mobile technology he...
Ana Hilda Morales-Aranda, Oscar Mayora-Ibarra, San...
WSC
2008
15 years 8 months ago
An application of parallel Monte Carlo modeling for real-time disease surveillance
The global health, threatened by emerging infectious diseases, pandemic influenza, and biological warfare, is becoming increasingly dependent on the rapid acquisition, processing,...
David W. Bauer, Mojdeh Mohtashemi
NPL
2006
85views more  NPL 2006»
15 years 6 months ago
A Neural Model for Context-dependent Sequence Learning
A novel neural network model is described that implements context-dependent learning of complex sequences. The model utilises leaky integrate-and-fire neurons to extract timing inf...
Luc Berthouze, Adriaan G. Tijsseling
TAPOS
1998
83views more  TAPOS 1998»
15 years 6 months ago
A Structured Text ADT for Object-Relational Databases
There is a growing need, both for use within corporate intranets and within the rapidly evolving World Wide Web, to develop tools that are able to retrieve relevant textual inform...
L. J. Brown, Mariano P. Consens, Ian J. Davis, Chr...