: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Assessment on collaborative student behavior is a longstanding issue in user modeling. Nowadays thanks to the proliferation of online learning and the vast amount of data on studen...
: In this paper we propose a multifactor biometric sketch authentication method based on biometric sketch recognition and a user’s personal knowledge about the sketch‘s content...
Abstract. There is a growing interest in technologies for supporting individuals to manage their accessibility for interruptions. The applicability of these technologies is likely ...
Multimedia systems play a central part in many human activities. Due to the significant advances in the VLSI technology, there is an increasing demand for portable multimedia appl...