Supporting high availability by checkpointing and switching to a backup upon failure of a primary has a cost. Trade-off studies help system architects to decide whether higher ava...
In this paper we use game theory to study nodes’ behavior in peer-to-peer networks when nodes receive service based on their reputation. Reputation is used as a mechanism to inc...
This document presents the research approach of the SEINE project. The goal of the research is to improve the existing methods for service specification and discovery by using onto...
Stanislav Pokraev, Roel Wieringa, Maarten W. A. St...
The paper presents a new theoretical framework for coordinating an inter-unit collaborative service process towards a joint customer. The common service process is itself presente...
The evolution of service-oriented architectures toward market places for business services in the Internet, raises the need for rich service descriptions with respect to service p...