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WSC
2004
15 years 8 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
AAAI
1996
15 years 7 months ago
Navigation for Everyday Life
Past work in navigation has worked toward the goal of producing an accurate map of the environment. While no one can deny the usefulness of such a map, the ideal of producing a co...
Daniel D. Fu, Kristian J. Hammond, Michael J. Swai...
GRID
2006
Springer
15 years 6 months ago
Applying Peer-to-Peer Techniques to Grid Replica Location Services
Peer-to-peer systems offer attractive system management properties, including the ability of components that join the network to self-organize; scalability up to tens of thousands...
Ann L. Chervenak, Min Cai
MMS
2008
15 years 6 months ago
The canonical expression of the drama product manufacturing processes
As the broadcast industry is evolving toward IT-based facilities, the production workflows and their associated production metadata should similarly take advantage of IT commoditi...
Dieter Van Rijsselbergen, Barbara Van De Keer, Rik...
OPODIS
2010
15 years 4 months ago
Self-stabilizing (k, r)-Clustering in Wireless Ad-hoc Networks with Multiple Paths
Abstract. Wireless Ad-hoc networks are distributed systems that often reside in error-prone environments. Self-stabilization lets the system recover autonomously from an arbitrary ...
Andreas Larsson, Philippas Tsigas