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CHI
2009
ACM
16 years 7 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
ATAL
2005
Springer
16 years 1 days ago
Implicit: an agent-based recommendation system for web search
The number of web pages available on Internet increases day after day, and consequently finding relevant information becomes more and more a hard task. However, when we consider ...
Aliaksandr Birukou, Enrico Blanzieri, Paolo Giorgi...
UIST
2005
ACM
16 years 2 days ago
A1: end-user programming for web-based system administration
System administrators work with many different tools to manage and fix complex hardware and software infrastructure in a rapidly paced work environment. Through extensive field st...
Eser Kandogan, Eben M. Haber, Rob Barrett, Allen C...
SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
16 years 1 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto
ACMACE
2005
ACM
16 years 2 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...