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IJCAI
2007
15 years 8 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
GW
2005
Springer
120views Biometrics» more  GW 2005»
16 years 1 days ago
Recognition of Deictic Gestures for Wearable Computing
In modern society there is an increasing demand to access, record and manipulate large amounts of information. This has inspired a new approach to thinking about and designing pers...
Thomas B. Moeslund, Lau Nørgaard
CEAS
2004
Springer
15 years 12 months ago
Personalised, Collaborative Spam Filtering
The state of the art sees content-based filters tending towards collaborative filters, whereby email is filtered at the MTA with users feeding information back about false posit...
Alan Gray, Mads Haahr
HT
2010
ACM
15 years 6 months ago
Adaptation and search: from Dexter and AHAM to GAF
Adaptive Hypermedia Systems (AHS) have long been concentrating on adaptive guidance of links between domain concepts. Here we show parallels between navigation and linking in adap...
Evgeny Knutov, Paul De Bra, Mykola Pechenizkiy
CVPR
2012
IEEE
13 years 9 months ago
Teaching 3D geometry to deformable part models
Current object class recognition systems typically target 2D bounding box localization, encouraged by benchmark data sets, such as Pascal VOC. While this seems suitable for the de...
Bojan Pepik, Michael Stark, Peter V. Gehler, Bernt...