Our research explores the possibilities for factoring culture into user models, working towards cultural adaptivity in the semantic web. The aim is to represent the user’s positi...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
– Generating LOM for learning material is a complex and tedious task to be manually completed. Therefore, the current trend is to automate this process. However, there are severa...
We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
With the emergence of modularized componentbased electronic services, such as Web Services and semantically tagged services, Individual Service Provisioning, wherein any user can ...