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CI
2010
81views more  CI 2010»
15 years 4 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
ACMACE
2009
ACM
16 years 1 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
IMC
2006
ACM
16 years 25 days ago
On unbiased sampling for unstructured peer-to-peer networks
This paper addresses the difficult problem of selecting representative samples of peer properties (e.g., degree, link bandwidth, number of files shared) in unstructured peer-to-p...
Daniel Stutzbach, Reza Rejaie, Nick G. Duffield, S...
RE
2008
Springer
15 years 6 months ago
Design Science, Engineering Science and Requirements Engineering
For several decades there has been a debate in the computing sciences about the relative roles of design and empirical research, and about the contribution of design and research ...
Roel Wieringa, J. M. G. Heerkens
WICOMM
2008
258views more  WICOMM 2008»
15 years 6 months ago
Introducing reliability and load balancing in mobile IPv6-based networks
With the recent advances in portable devices and wireless networks, a new paradigm of computing has emerged which is known as mobile computing. In general mobile computing can be ...
Jahanzeb Faizan, Hesham El-Rewini, Mohamed Khalil