In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...