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CHI
2006
ACM
16 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
EDBT
2008
ACM
166views Database» more  EDBT 2008»
16 years 6 months ago
Social ties and their relevance to churn in mobile telecom networks
Social Network Analysis has emerged as a key paradigm in modern sociology, technology, and information sciences. The paradigm stems from the view that the attributes of an individ...
Koustuv Dasgupta, Rahul Singh, Balaji Viswanathan,...
ACSC
2007
IEEE
16 years 28 days ago
Conflict Management For Real-Time Collaborative Editing in Mobile Replicated Architectures
Mobile technology is particularly suited to a fully distributed (replicated) architecture for collaborative work. Users can maintain their own document copies, and can continue to...
Sandy Citro, Jim McGovern, Caspar Ryan
WS
2003
ACM
15 years 11 months ago
Secure data transmission in mobile ad hoc networks
The vision of nomadic computing with its ubiquitous access has stimulated much interest in the Mobile Ad Hoc Networking (MANET) technology. However, its proliferation strongly dep...
Panagiotis Papadimitratos, Zygmunt J. Haas
MOBICOM
1997
ACM
15 years 10 months ago
Dynamic Network Reconfiguration Support for Mobile Computers
Hot swapping technology combined with pervasive heterogeneous networks empowers mobile laptop users to select the best network device for their current environment. Unfortunately,...
Jon Inouye, Jim Binkley, Jonathan Walpole