This paper presents a system designed to support young students learning history at an archaeological site, by exploiting mobile technology. The approach uses game-play, since it ...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
We build upon a constrained, lab-based Sign Language recognition system with the goal of making it a mobile assistive technology. We examine using multiple sensors for disambiguat...
Helene Brashear, Thad Starner, Paul Lukowicz, Holg...
The development of case studies in selected Portuguese cities and regions which have been engaged in “digital city” projects is considered in this paper in a way to discuss mai...
In a highly mobile and active society, ubiquitous access to information and services is a general desire. The context of users is of high importance for an application to adapt aut...
Abstract. We examine the properties and use of paper in everyday settings and discuss the motivation for retaining paper as an information medium. In particular, we consider the us...