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NETGAMES
2006
ACM
16 years 11 days ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
CCGRID
2005
IEEE
16 years 1 days ago
Logistical multicast for data distribution
This paper describes a simple scheduling procedure for use in multicast data distribution within a logistical networking infrastructure. The goal of our scheduler is to generate a...
Jason Zurawski, D. Martin Swany, Micah Beck, Ying ...
CCGRID
2003
IEEE
15 years 11 months ago
Supporting Peer-to-Peer Computing with FlexiNet
Formation of suitable overlay-network topologies that are able to reflect the structure of the underlying network-infrastructure, has rarely been addressed by peer-to-peer applic...
Thomas Fuhrmann
SIGIR
2003
ACM
15 years 11 months ago
SETS: search enhanced by topic segmentation
We present SETS, an architecture for efficient search in peer-to-peer networks, building upon ideas drawn from machine learning and social network theory. The key idea is to arran...
Mayank Bawa, Gurmeet Singh Manku, Prabhakar Raghav...
PDCAT
2009
Springer
16 years 28 days ago
Analytical Study of Adversarial Strategies in Cluster-based Overlays
Abstract—Awerbuch and Scheideler have shown that peerto-peer overlays networks can survive Byzantine attacks only if malicious nodes are not able to predict what will be the topo...
Emmanuelle Anceaume, Francisco V. Brasileiro, Roma...