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» Topology generation based on network design heuristics
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ICDCSW
2005
IEEE
15 years 11 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
JUCS
2008
160views more  JUCS 2008»
15 years 6 months ago
Automatic Construction of Fuzzy Rule Bases: a further Investigation into two Alternative Inductive Approaches
: The definition of the Fuzzy Rule Base is one of the most important and difficult tasks when designing Fuzzy Systems. This paper discusses the results of two different hybrid meth...
Marcos Evandro Cintra, Heloisa de Arruda Camargo, ...
EUROMICRO
2006
IEEE
16 years 6 days ago
Towards Ethernet-Based Wireless Mesh Networks for Fast Moving Users
In this paper we examine the capabilities of Switched Ethernet for building wireless mesh networks (WMNs) and more specific for the support of fast moving users. We will motivate...
Filip De Greve, Wim Vandenberghe, Filip De Turck, ...
ENGL
2007
90views more  ENGL 2007»
15 years 6 months ago
One-Dimensional Kohonen Networks and Their Application to Automatic Classification of Images
– This paper analyses the results obtained when different topologies of 1-Dimensional Kohonen Networks where used to classify color pictures taken to Popocatépetl Volcano (locat...
Ricardo Pérez-Aguila, Pilar Gómez-Gi...
KDD
2010
ACM
272views Data Mining» more  KDD 2010»
15 years 10 months ago
Beyond heuristics: learning to classify vulnerabilities and predict exploits
The security demands on modern system administration are enormous and getting worse. Chief among these demands, administrators must monitor the continual ongoing disclosure of sof...
Mehran Bozorgi, Lawrence K. Saul, Stefan Savage, G...