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SIGGRAPH
1999
ACM
15 years 10 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
CGF
2006
111views more  CGF 2006»
15 years 6 months ago
Efficient Large Scale Acquisition of Building Interiors
We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 indi...
Gleb Bahmutov, Voicu Popescu, Mihai Mudure
TOG
2002
114views more  TOG 2002»
15 years 6 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
MM
2006
ACM
93views Multimedia» more  MM 2006»
16 years 14 days ago
Scaling laws and tradeoffs in peer-to-peer live multimedia streaming
It is well-known that live multimedia streaming applications operate more efficiently when organized in peer-to-peer (P2P) topologies, since peer upload capacities are utilized t...
Tara Small, Ben Liang, Baochun Li
GECCO
2007
Springer
174views Optimization» more  GECCO 2007»
16 years 20 days ago
Geometric crossovers for real-code representation
Geometric crossover is a representation-independent generalization of the class of traditional mask-based crossover for binary strings. It is based on the distance of the search s...
Yourim Yoon, Yong-Hyuk Kim, Alberto Moraglio, Byun...