In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Closed streamlines are an integral part of vector field topology, since they behave like sources respectively sinks but are often neither considered nor detected. If a streamline ...
Modeling, characterization and analysis of biological shapes and forms are important in many computational biology studies. Shape representation challenges span the spectrum from s...
Bin Dong, Yu Mao, Ivo D. Dinov, Zhuowen Tu, Yongga...
This paper describes an algorithm that allows Linux to perform multilevel load balancing in NUMA computers. The Linux scheduler implements a load balancing algorithm that uses str...