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EGH
2007
Springer
16 years 25 days ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
NETGAMES
2006
ACM
16 years 19 days ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
VIIP
2001
15 years 8 months ago
Parallel Detection of Closed Streamlines in Planar Flows
Closed streamlines are an integral part of vector field topology, since they behave like sources respectively sinks but are often neither considered nor detected. If a streamline ...
Thomas Wischgoll, Gerik Scheuermann, Hans Hagen
ISVC
2009
Springer
16 years 1 months ago
Wavelet-Based Representation of Biological Shapes
Modeling, characterization and analysis of biological shapes and forms are important in many computational biology studies. Shape representation challenges span the spectrum from s...
Bin Dong, Yu Mao, Ivo D. Dinov, Zhuowen Tu, Yongga...
SAC
2006
ACM
16 years 19 days ago
Operating system multilevel load balancing
This paper describes an algorithm that allows Linux to perform multilevel load balancing in NUMA computers. The Linux scheduler implements a load balancing algorithm that uses str...
Mônica Corrêa, Avelino Francisco Zorzo...