We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Complex Event Processing is an important technology for information systems with a broad application space ranging from supply chain management, systems monitoring, and stock mark...
Query recommendation suggests related queries for search engine users when they are not satisfied with the results of an initial input query, thus assisting users in improving sear...
In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...