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AVI
2008
15 years 9 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
AOSD
2008
ACM
15 years 8 months ago
Test-based pointcuts for robust and fine-grained join point specification
We propose test-based pointcuts, a novel pointcut mechanism for AspectJ-like aspect-oriented programming languages. The idea behind the test-based pointcuts is to specify join poi...
Kouhei Sakurai, Hidehiko Masuhara
CCS
2008
ACM
15 years 8 months ago
Towards experimental evaluation of code obfuscation techniques
While many obfuscation schemes proposed, none of them satisfy any strong definition of obfuscation. Furthermore secure generalpurpose obfuscation algorithms have been proven to be...
Mariano Ceccato, Massimiliano Di Penta, Jasvir Nag...
ISSTA
2010
ACM
15 years 8 months ago
Exploiting program dependencies for scalable multiple-path symbolic execution
This paper presents a new technique, called Symbolic Program Decomposition (or SPD), for symbolic execution of multiple paths that is more scalable than existing techniques, which...
Raúl A. Santelices, Mary Jean Harrold
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó