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CGI
2000
IEEE
15 years 11 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
KBSE
2000
IEEE
15 years 11 months ago
New Visual Interface for Engineering Use Case Models
This paper describes a new approach to visualization of scenarios within the use case-based engineering of functional requirements – the so-called Video Camera metaphor. The Vid...
Nikolai Mansurov, Dmitri Vasura
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
15 years 11 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
ISPASS
2010
IEEE
15 years 11 months ago
PEBIL: Efficient static binary instrumentation for Linux
Binary instrumentation facilitates the insertion of additional code into an executable in order to observe or modify the executable's behavior. There are two main approaches t...
Michael Laurenzano, Mustafa M. Tikir, Laura Carrin...
TOOLS
1999
IEEE
15 years 11 months ago
Design and Evolution of Software Architecture in Practice
With special focus on software architectural issues, we report from the first two major phases of a software development project. Our experience suggests that explicit focus on so...
Michael Christensen, Christian Heide Damm, Klaus M...