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JSS
2010
150views more  JSS 2010»
15 years 5 months ago
Towards a general purpose architecture for UI generation
Many software projects spend a significant proportion of their time developing the User Interface (UI), therefore any degree of automation in this area has clear benefits. Such au...
Richard Kennard, John Leaney
CC
2008
Springer
123views System Software» more  CC 2008»
15 years 8 months ago
Automatic Transformation of Bit-Level C Code to Support Multiple Equivalent Data Layouts
Portable low-level C programs must often support multiple equivalent in-memory layouts of data, due to the byte or bit order of the compiler, architecture, or external data formats...
Marius Nita, Dan Grossman
ICSE
1998
IEEE-ACM
15 years 10 months ago
Non-Intrusive Object Introspection in C++: Architecture and Application
We describe the design and implementation of system architecture to support object introspection in C++. In this system, information is collected by parsing class declarations, an...
Tyng-Ruey Chuang, Y. S. Kuo, Chien-Min Wang
ISPASS
2006
IEEE
16 years 16 days ago
ATTILA: a cycle-level execution-driven simulator for modern GPU architectures
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
Victor Moya Del Barrio, Carlos González, Jo...
RE
1999
Springer
15 years 10 months ago
Aspect-Oriented Requirements Engineering for Component-Based Software Systems
Developing requirements for software components, and ensuring these requirements are met by component designs, is very challenging, as very often application domain and stakeholde...
John C. Grundy