The labor intensive aspects of simulation development and maintenance make exploration of reuse essential. However, reuse is generally difficult to achieve in practice due to infl...
Joseph C. Carnahan, Paul F. Reynolds Jr., David C....
This paper describes a multi-perspective software visualization environment, SHriMP, which combines single view and multi-view techniques to support software exploration at both t...
Parallel discrete event simulation (PDES) decreases a simulation's runtime by splitting the simulation's work between multiple processors. Many users avoid PDES because ...
The increasing number of competitors and the growing traffic demand are the main factors pushing for a more dynamic and flexible service demand allocation mechanism. Human interac...
Next generation communication systems must support diverse applications operating over high-performance local, metropolitan, and wide area networks. This paper describes a framewo...
Douglas C. Schmidt, Burkhard Stiller, Tatsuya Suda...