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ICWL
2003
Springer
15 years 12 months ago
Building Reusable and Interactive E-learning Content Using Web
: This paper presents the design of a web-based learning content authoring tool as well as the way learners can access courseware material, within the scope of a personalized, yet ...
Christos Bouras, Maria Nani, Thrasyvoulos Tsiatsos
CSMR
2002
IEEE
15 years 11 months ago
Architecture-Centric Software Evolution by Software Metrics and Design Patterns
It is shown how software metrics and architectural patterns can be used for the management of software evolution. In the presented architecture-centric software evolutionmethod th...
Juha Gustafsson, Jukka Paakki, Lilli Nenonen, A. I...
173
Voted
IV
2002
IEEE
110views Visualization» more  IV 2002»
15 years 11 months ago
Visualizing the Spatial and Temporal Distribution of User Interaction Data Collected in Three-Dimensional Virtual Worlds
This paper reports work in progress on the analysis and visualization of the spatial and temporal distribution of user interaction data collected in threedimensional (3-D) virtual...
Katy Börner, William R. Hazlewood, Sy-Miaw Li...
CHI
2009
ACM
15 years 11 months ago
A design evaluation of a user interface for tending long-term tasks
Organizational processes often take place over long periods of time and require intermittent attention. Remembering and reasoning about upcoming process tasks is important, but no...
Robert Farrell, Hina Shah, Thomas Erickson, Wendy ...
HICSS
2000
IEEE
121views Biometrics» more  HICSS 2000»
15 years 11 months ago
Working with Patterns and Code
This paper describes the basis for a suite of tools that let the programmer work in terms of design patterns and source code simultaneously. It first introduces a language for de...
Steven P. Reiss