In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
The development of a tool for reconstructing UML sequence diagrams from executing Java programs is a challenging task. We implemented such a tool designed to analyze any kind of J...
In this paper we introduce a group-messaging interface that allows humans to efficiently interact with a group of agents through a hierarchical and customizable text protocol. Our...
Marco M. Carvalho, Matteo Rebeschini, James Horsle...
The Java Messaging Service (JMS) facilitates communication among distributed software components according to the publish/subscribe principle. If the subscribers install filter r...
Michael Menth, Robert Henjes, Christian Zepfel, Se...