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WSCG
2004
242views more  WSCG 2004»
15 years 9 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
ISMB
1994
15 years 9 months ago
High Speed Pattern Matching in Genetic Data Base with Reconfigurable Hardware
Homologydetection in large data bases is probably the most time consuming operation in molecular genetic computing systems. Moreover, the progresses made all around the world conc...
Eric Lemoine, Joël Quinqueton, Jean Sallantin
CASCON
1992
163views Education» more  CASCON 1992»
15 years 8 months ago
Practical metaprogramming
Metaprogramming is the process of specifying generic software source templates from which classes of software components, or parts thereof, can be automatically instantiated to pr...
James R. Cordy, Medha Shukla
ATAL
2010
Springer
15 years 8 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
ATAL
2010
Springer
15 years 8 months ago
An architecture for modular distributed simulation with agent-based models
Agent-based simulations are an increasingly popular means of exploring and understanding complex social systems. In order to be useful, these simulations must capture a range of a...
David Scerri, Alexis Drogoul, Sarah L. Hickmott, L...
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