Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Humans are "smart components" in a system, but cannot be directly programmed to perform; rather, their autonomy must be respected as a design constraint and incentives p...
Many people believe that emotions and subjective feelings are one and the same and that a goal of human-centered computing is emotion recognition. The first belief is outdated; the...
Many think attention needs an executive to allocate resources. Although the cortex exhibits substantial plasticity, dynamic allocation of neurons seems outside its capability. Supp...
This paper seeks to develop a better understanding of the contribution of materiality for creativity in collaborative settings, exploring the ways in which it provides resources f...