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UIST
2006
ACM
16 years 22 days ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
WIKIS
2006
ACM
16 years 22 days ago
Towards Wikis as semantic hypermedia
Similarly to the Web Wikis have advanced from initially simple ad-hoc solutions to highly popular systems of widespread use. This evolution is reflected by the impressive number ...
Robert Tolksdorf, Elena Paslaru Bontas Simperl
ICPR
2010
IEEE
16 years 13 days ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
AAAIDEA
2005
IEEE
16 years 13 days ago
SOSIMPLE: A Serverless, Standards-based, P2P SIP Communication System
Voice over IP (VoIP) and Instant Messaging (IM) systems to date have either followed a client-server model or have required the use of clients that do not follow any VoIP or IM st...
David A. Bryan, Bruce Lowekamp, Cullen Jennings
ACSAC
2005
IEEE
16 years 13 days ago
Graphical Passwords: A Survey
The most common computer authentication method is to use alphanumerical usernames and passwords. This method has been shown to have significant drawbacks. For example, users tend ...
Xiaoyuan Suo, Ying Zhu, G. Scott Owen