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HAPTICS
2003
IEEE
15 years 12 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ICDT
1999
ACM
154views Database» more  ICDT 1999»
15 years 10 months ago
Databases for Tracking Mobile Units in Real Time
Abstract. In this paper we consider databases representing information about moving objects (e.g. vehicles), particularly their location. We address the problems of updating and qu...
Ouri Wolfson, Liqin Jiang, A. Prasad Sistla, Sam C...
ISORC
1998
IEEE
15 years 10 months ago
Specification of Real-Time Interaction Constraints
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...
Brian Nielsen, Shangping Ren, Gul Agha
EDCC
2008
Springer
15 years 8 months ago
Practical Setup Time Violation Attacks on AES
Faults attacks are a powerful tool to break some implementations of robust cryptographic algorithms such as AES [8] and DES [3]. Various methods of faults attack on cryptographic ...
Nidhal Selmane, Sylvain Guilley, Jean-Luc Danger
CGVR
2007
15 years 8 months ago
Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
Keng Siang Lee, Golam Ashraf