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EGPGV
2011
Springer
330views Visualization» more  EGPGV 2011»
14 years 10 months ago
Real-Time Ray Tracer for Visualizing Massive Models on a Cluster
We present a state of the art read-only distributed shared memory (DSM) ray tracer capable of fully utilizing modern cluster hardware to render massive out-of-core polygonal model...
Thiago Ize, Carson Brownlee, Charles D. Hansen
ELPUB
2006
ACM
16 years 10 days ago
Modelling a Layer for Real-Time Management of Interactions in Web Based Distance Learning
In the last few years, the University of Aveiro, Portugal, has been offering several distance learning courses over the Web, using e-learning platforms. Experience showed that dif...
Carlos Sousa Pinto, Fernando M. S. Ramos
CGI
2006
IEEE
16 years 13 days ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
RTSS
2005
IEEE
15 years 12 months ago
Fast On-the-Fly Parametric Real-Time Model Checking
This paper presents a local algorithm for solving the universal parametric real-time model-checking problem. The problem may be phrased as follows: given a real-time system and te...
Dezhuang Zhang, Rance Cleaveland
DEM
2001
Springer
198views GIS» more  DEM 2001»
15 years 11 months ago
Modeling of Ecosystems as a Data Source for Real-Time Terrain Rendering
With the advances in rendering hardware, it is possible to render very complex scenes in real-time. In general, computers do not have enough memory to store all the necessary infor...
Johan Hammes