Three types of representation are typically produced during the User Interface (UI) development life cycle: a conceptual representation holding the models used for elaborating a UI...
The complexity of quantitative biomedical models, and the rate at which they are published, is increasing to a point where managing the information has become all but impossible w...
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
This paper proposes a distributed Canny edge detection algorithm which can be mapped onto multi-core architectures for high throughput applications. In contrast to the conventiona...
displays to abstract network data and let users interactwithit.Wehaveimplementedafull-scaleSwift3D prototype, which generated the examples we present here. Swift-3D We developed Sw...
Eleftherios Koutsofios, Stephen C. North, Daniel A...