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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 12 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
RSP
2005
IEEE
164views Control Systems» more  RSP 2005»
15 years 12 months ago
High Level Synthesis for Data-Driven Applications
Abstract— John von Neumann proposed his famous architecture in a context where hardware was very expensive and bulky. His goal was to maximize functionality with minimal hardware...
Etienne Bergeron, Xavier Saint-Mleux, Marc Feeley,...
RTCSA
2005
IEEE
15 years 12 months ago
Extending Software Communications Architecture for QoS Support in SDR Signal Processing
The Software Communications Architecture (SCA) defined by Joint Tactical Radio Systems (JTRS) is the de facto standard middleware currently adopted by the Software Defined Radio (...
Jaesoo Lee, Jiyong Park, Seunghyun Han, Seongsoo H...
SBACPAD
2005
IEEE
176views Hardware» more  SBACPAD 2005»
15 years 12 months ago
Analyzing and Improving Clustering Based Sampling for Microprocessor Simulation
The time required to simulate a complete benchmark program using the cycle-accurate model of a microprocessor can be prohibitively high. One of the proposed methodologies, represe...
Yue Luo, Ajay Joshi, Aashish Phansalkar, Lizy Kuri...
SYNASC
2005
IEEE
86views Algorithms» more  SYNASC 2005»
15 years 12 months ago
One and Two Polarizations, Membrane Creation and Objects Complexity in P Systems
We improve, by using register machines, some existing universality results for specific models of P systems. P systems with membrane creation are known to generate all recursivel...
Artiom Alhazov, Rudolf Freund, Agustin Riscos-N&ua...
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