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IPPS
2007
IEEE
16 years 24 days ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SPAA
2010
ACM
15 years 11 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
IPCCC
2005
IEEE
16 years 2 days ago
Dynamic localization control for mobile sensor networks
Localization is a fundamental operation in mobile and self-configuring networks such as sensor networks and mobile ad hoc networks. For example, sensor location is often critical...
Sameer Tilak, Vinay Kolar, Nael B. Abu-Ghazaleh, K...
CDC
2010
IEEE
129views Control Systems» more  CDC 2010»
15 years 1 months ago
A methodology for optimal semi-active suspension systems performance evaluation
This paper concerns the study of the optimal performance computation of a semi-active suspension evaluated in terms of comfort and handling performances. To this aim the semi-activ...
Charles Poussot-Vassal, Sergio M. Savaresi, Cristi...
CORR
2011
Springer
191views Education» more  CORR 2011»
15 years 1 months ago
A Message-Passing Receiver for BICM-OFDM over Unknown Clustered-Sparse Channels
We propose a factor-graph-based approach to joint channel-estimationand-decoding of bit-interleaved coded orthogonal frequency division multiplexing (BICM-OFDM). In contrast to ex...
Philip Schniter