Sciweavers

6111 search results - page 882 / 1223
» Time, Hardware, and Uniformity
Sort
View
DAIS
2008
15 years 8 months ago
Adaptive Web Service Migration
In highly dynamic and heterogeneous environments such as mobile and ubiquitous computing, software must be able to adapt at runtime and react to the environment. Furthermore it sho...
Holger Schmidt, Rüdiger Kapitza, Franz J. Hau...
ICVGIP
2008
15 years 8 months ago
Implementation of the "Local Rank Differences" Image Feature Using SIMD Instructions of CPU
Usage of statistical classifiers, namely AdaBoost and its modifications, in object detection and pattern recognition is a contemporary and popular trend. The computatiponal perfor...
Adam Herout, Pavel Zemcík, Roman Jurá...
ERSA
2006
100views Hardware» more  ERSA 2006»
15 years 8 months ago
Relocation and Defragmentation for Heterogeneous Reconfigurable Systems
Current FPGAs are heterogeneous partially reconfigurable architectures, consisting of several resource types, e. g., logic cells and embedded memory. By using partial reconfigurat...
Markus Koester, Heiko Kalte, Mario Porrmann
GRAPHICSINTERFACE
2003
15 years 8 months ago
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Wei Li 0004, Arie E. Kaufman
VMV
2004
208views Visualization» more  VMV 2004»
15 years 8 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...