A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Analysis of technology and application trends reveals a growing imbalance in the peak compute-to-memory-capacity ratio for future servers. At the same time, the fraction contribut...
Kevin T. Lim, Jichuan Chang, Trevor N. Mudge, Part...
With continued advances in CMOS technology, parameter variations are emerging as a major design challenge. Irregularities during the fabrication of a microprocessor and variations...
Meeta Sharma Gupta, Jude A. Rivers, Pradip Bose, G...
Network-on-Chips (NoCs) are likely to become a critical shared resource in future many-core processors. The challenge is to develop policies and mechanisms that enable multiple ap...
Reetuparna Das, Onur Mutlu, Thomas Moscibroda, Chi...