We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Many real processes are composed of a n-fold repetition of some simpler process. If the whole process can be modelled with a neural network, we present a method to derive a model ...
Decision theory does not traditionally include uncertainty over utility functions. We argue that the a person's utility value for a given outcome can be treated as we treat o...
Recent evidence suggests that some characteristics of computer and telecommunications systems may be well described using heavy tailed distributions — distributions whose tail d...
In multiagent planning, an agent sometimes needs to collaborate with others to construct complex plans, or to accomplish large organizational tasks which it cannot do alone. Since...