This paper presents a token-based K-mutual exchsion algorithm. The algorithm uses K tokens and a dynamic forest structure for each token. This structure is used to forward token r...
We introduce a new class of primitive functions with non-linear parameters for representing light reflectance functions. The functions are reciprocal, energy-conserving and expres...
Eric P. Lafortune, Sing-Choong Foo, Kenneth E. Tor...
The development of a large information system is generally regarded as one of the most complex activities undertaken by organizations and it is dependent on the communication and u...
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...