We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
We propose the first joint model for word segmentation, POS tagging, and dependency parsing for Chinese. Based on an extension of the incremental joint model for POS tagging and ...
Jun Hatori, Takuya Matsuzaki, Yusuke Miyao, Jun-ic...
In this article, we propose a random walk-based model to predict legislators’ votes on a set of bills. In particular, we first convert roll call data, i.e. the recorded votes a...
We study the problem of generating plausible interpretations
of a scene from a collection of line segments automatically
extracted from a single indoor image. We show that
we ca...