We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Abstract. The acceptance of UML as a de facto standard for the design of object-oriented systems, together with the explosive growth of the World Wide Web has raised the need for U...
As multiprocessor sizes scale and computer architects turn to interconnection networks with non-uniform communication latencies, the lure of exploiting communication locality to i...
Pervasive computing environments have created a requirement for spatial- and temporal-aware access control systems. Although temporal, spatial and spatio-temporal role-based acces...