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CA
2000
IEEE
15 years 11 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
VRML
2000
ACM
15 years 11 months ago
Using VRML in construction industry applications
This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...
Robert Lipman, Kent Reed
HPCA
1999
IEEE
15 years 11 months ago
Improving the Accuracy vs. Speed Tradeoff for Simulating Shared-Memory Multiprocessors with ILP Processors
Previous simulators for shared-memory architectures have imposed a large tradeoff between simulation accuracy and speed. Most such simulators model simple processors that do not e...
Murthy Durbhakula, Vijay S. Pai, Sarita V. Adve
AISB
1994
Springer
15 years 10 months ago
An Empirical Comparison of Selection Methods in Evolutionary Algorithms
Selection methods in Evolutionary Algorithms, including Genetic Algorithms, Evolution Strategies ES and Evolutionary Programming, EP are compared by observing the rate of converge...
Peter J. B. Hancock
AUSAI
2006
Springer
15 years 10 months ago
Learning Hybrid Bayesian Networks by MML
Abstract. We use a Markov Chain Monte Carlo (MCMC) MML algorithm to learn hybrid Bayesian networks from observational data. Hybrid networks represent local structure, using conditi...
Rodney T. O'Donnell, Lloyd Allison, Kevin B. Korb