We present a physically-based multiphase model for simulating water and air bubbles with Smoothed Particle Hydrodynamics (SPH). Since the high density ratio of air and water is pr...
Markus Ihmsen, Julian Bader, Gizem Akinci, Matthia...
This paper investigates three different rejection strategies for offline handwritten sentence recognition. The rejection strategies are implemented as a postprocessing step of a H...
This paper revisits the lattice-based thesaurus models which Margaret Masterman used for machine translation in the 1950’s and 60’s. Masterman’s notions are mapped onto moder...
In this paper, we present a study to evaluate the impact of adaptive feedback on the effectiveness of a pedagogical agent for an educational computer game. We compare a version of ...
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...