This paper describes a multi-agent system, GraniteNights, modelled on the Agentcities project “evening agent” scenario. GraniteNights allows a user to plan an evening’s enter...
Gunnar Aastrand Grimnes, Stuart Chalmers, Peter Ed...
This article presents a distributed agent-based architecture that can process the visual information obtained by stereoscopic cameras. The system is embedded within a global projec...
Abstract Complex systems call for a hierarchical description. Analogously, the engineering of non-trivial MASs (multiagent systems) requires principles and mechanisms for a multi-l...
Ambra Molesini, Andrea Omicini, Alessandro Ricci, ...
We describe a general mechanism for adaptation in multiagent systems in which agents modify their behavior based on their memory of past events. These behavior changes can be elic...
It is crucial for embedded systems to adapt to the dynamics of open environments. This adaptation process becomes especially challenging in the context of multiagent systems. In t...