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CHI
2004
ACM
15 years 12 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
DFG
2009
Springer
16 years 1 months ago
Interactive Communication, Diagnosis and Error Control in Networks
s of the work of our research group are given in the following poster of the final meeting. Network Coding Network Coding has emerged as a new paradigm that has influenced Inform...
Rudolf Ahlswede, Harout K. Aydinian
ERCIMDL
2009
Springer
177views Education» more  ERCIMDL 2009»
15 years 11 months ago
Curated Databases
Curated databases are databases that are populated and updated with a great deal of human effort. Most reference works that one traditionally found on the reference shelves of li...
Peter Buneman
SIGMOD
2012
ACM
242views Database» more  SIGMOD 2012»
13 years 9 months ago
Dynamic management of resources and workloads for RDBMS in cloud: a control-theoretic approach
As cloud computing environments become explosively popular, dealing with unpredictable changes, uncertainties, and disturbances in both systems and environments turns out to be on...
Pengcheng Xiong
ICML
2004
IEEE
16 years 7 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm