Sciweavers

2025 search results - page 85 / 405
» Theory as Game: Designing the Game Game
Sort
View

Lecture Notes
357views
17 years 5 months ago
Online Mechanisms
in Algorithmic Game Theory, Noam Nisan, Tim Roughgarden, Eva Tardos and Vijay Vazirani (eds.), Chapter 16, Cambrige University Press, 2007
David Parkes
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
16 years 7 days ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
EDUTAINMENT
2007
Springer
16 years 13 days ago
Using Metaphors in Game-Based Education
In spite of its growing popularity, due to a huge technical evolution in the last years and to the fact that new generations are more literate in games than in books, game-based te...
Pedro Pablo Gómez-Martín, Marco Anto...
AIIDE
2008
15 years 8 months ago
Integrating Drama Management into an Adventure Game
Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
Anne Sullivan, Sherol Chen, Michael Mateas
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
16 years 24 days ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...