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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
ATAL
2005
Springer
15 years 12 months ago
A decentralized bargaining protocol on dependent continuous multi-issue for approximate pareto optimal outcomes
Negotiation techniques have been demonstrated to be effective in solving complex multi-objective problems. When the optimization process operates on continuous variables, it can b...
Nicola Gatti, Francesco Amigoni
COCOON
2008
Springer
15 years 8 months ago
Spectrum Bidding in Wireless Networks and Related
In this paper, we study the spectrum assignment problem for wireless access networks. Opportunistic spectrum usage is a promising technology. However, it could suffer from the self...
Xiang-Yang Li, Ping Xu, ShaoJie Tang, Xiaowen Chu
CHI
2009
ACM
16 years 7 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
FOCS
2007
IEEE
16 years 24 days ago
On the Complexity of Nash Equilibria and Other Fixed Points (Extended Abstract)
d Abstract) Kousha Etessami LFCS, School of Informatics University of Edinburgh Mihalis Yannakakis Department of Computer Science Columbia University We reexamine what it means to...
Kousha Etessami, Mihalis Yannakakis