This paper discusses social exclusion by analyzing the avatar creation interface of the massively multiplayer online roleplaying game (MMORPG) Lineage II. We use a previously deve...
Victoria McArthur, Tyler M. Pace, Aaron R. Houssia...
The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a natural extension of bandwidth to partially ordered layo...
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
The present paper reports on a recent effort that resulted in the establishment of a unique multimodal affect database, referred to as the PlayMancer database. This database was c...