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GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
16 years 2 days ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
JUCS
2007
105views more  JUCS 2007»
15 years 6 months ago
Graded Sparse Graphs and Matroids
: Sparse graphs and their associated matroids play an important role in rigidity theory, where they capture the combinatorics of some families of generic minimally rigid structures...
Audrey Lee, Ileana Streinu, Louis Theran
DIMACS
1996
15 years 7 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...