Sciweavers

2025 search results - page 167 / 405
» Theory as Game: Designing the Game Game
Sort
View
DIGRA
2003
Springer
15 years 11 months ago
As if by Magic: On Harry Potter as a Novel and Computer Game
This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the ...
Anna Gunder
IJNSEC
2006
205views more  IJNSEC 2006»
15 years 6 months ago
A Game Theoretic Formulation for Intrusion Detection in Mobile Ad Hoc Networks
Nodes in a mobile ad hoc network need to thwart various attacks and malicious activities. This is especially true for the ad hoc environment where there is a total lack of central...
Animesh Patcha, Jung-Min Park
CHI
2010
ACM
15 years 10 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll
ASIAN
2004
Springer
78views Algorithms» more  ASIAN 2004»
15 years 12 months ago
A Simple Theory of Expressions, Judgments and Derivations
We propose a simple theory of expressions which is intended to be used as a foundational syntactic structure for the Natural Framework (NF). We define expression formally and give...
Masahiko Sato
AAAI
2006
15 years 8 months ago
A Value Theory of Meta-Learning Algorithms
We use game theory to analyze meta-learning algorithms. The objective of meta-learning is to determine which algorithm to apply on a given task. This is an instance of a more gene...
Abraham Bagherjeiran