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» Theory as Game: Designing the Game Game
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IAT
2008
IEEE
16 years 28 days ago
An Analysis of Entries in the First TAC Market Design Competition
This paper presents an analysis of entries in the first TAC Market Design Competition that compares the entries across several scenarios. The analysis complements previous work a...
Jinzhong Niu, Kai Cai, Peter McBurney, Simon Parso...
DIGRA
2003
Springer
15 years 11 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ACMACE
2009
ACM
15 years 11 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
AVI
2010
15 years 8 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...