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GAMEON
2007
15 years 8 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas
ENTCS
2010
136views more  ENTCS 2010»
15 years 3 months ago
A Solver for Modal Fixpoint Logics
We present MLSolver, a tool for solving the satisfiability and validity problems for modal fixpoint logics. The underlying technique is based on characterisations of satisfiabilit...
Oliver Friedmann, Martin Lange
MCFNS
2010
104views more  MCFNS 2010»
15 years 1 months ago
ECOSEL: An Auction Mechanism for Forest Ecosystem Services
This paper describes the foundations of a market mechanism that was designed to stimulate more efficient provisions of forest ecosystem services to society. The proposed tool is a ...
Sándor F. Tóth, Gregory J. Ettl, Ser...
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
16 years 6 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
INFSOF
2007
185views more  INFSOF 2007»
15 years 6 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou