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ICC
2007
IEEE
161views Communications» more  ICC 2007»
16 years 19 days ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
CIE
2010
Springer
15 years 11 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
ESOP
2008
Springer
15 years 8 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
CCS
2009
ACM
16 years 1 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
ATAL
2008
Springer
15 years 8 months ago
Evolutionary dynamics for designing multi-period auctions
Mechanism design (MD) has recently become a very popular approach in the design of distributed systems of autonomous agents. A key assumption required for the application of MD is...
Tomas Klos, Gerrit Jan van Ahee