Sciweavers

3096 search results - page 365 / 620
» Theory and Use of the EM Algorithm
Sort
View
ATAL
2010
Springer
15 years 7 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
TIT
2008
110views more  TIT 2008»
15 years 6 months ago
Explicit Codes Achieving List Decoding Capacity: Error-Correction With Optimal Redundancy
We present error-correcting codes that achieve the information-theoretically best possible trade-off between the rate and error-correction radius. Specifically, for every 0 < R...
Venkatesan Guruswami, Atri Rudra
PAMI
1998
116views more  PAMI 1998»
15 years 6 months ago
Scale-Space Derived From B-Splines
—It is well-known that the linear scale-space theory in computer vision is mainly based on the Gaussian kernel. The purpose of the paper is to propose a scale-space theory based ...
Yu-Ping Wang, Seng Luan Lee
IUI
2004
ACM
16 years 2 days ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
OPODIS
2004
15 years 8 months ago
Embedded Systems - Challenges and Work Directions
Embedded Systems are components integrating software and hardware jointly and specifically designed to provide given functionalities. These components may be used in many different...
Joseph Sifakis