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TLDI
2009
ACM
111views Formal Methods» more  TLDI 2009»
16 years 3 months ago
A generic type-and-effect system
Type-and-effect systems are a natural approach for statically reasoning about a program’s execution. They have been used to track a variety of computational effects, for example...
Daniel Marino, Todd D. Millstein
SAGT
2009
Springer
113views Game Theory» more  SAGT 2009»
16 years 21 days ago
Games with Congestion-Averse Utilities
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
IROS
2007
IEEE
124views Robotics» more  IROS 2007»
16 years 13 days ago
Vocal imitation using physical vocal tract model
— A vocal imitation system was developed using a computational model that supports the motor theory of speech perception. A critical problem in vocal imitation is how to generate...
Hisashi Kanda, Tetsuya Ogata, Kazunori Komatani, H...
GECCO
2007
Springer
193views Optimization» more  GECCO 2007»
16 years 9 days ago
Approximating covering problems by randomized search heuristics using multi-objective models
The main aim of randomized search heuristics is to produce good approximations of optimal solutions within a small amount of time. In contrast to numerous experimental results, th...
Tobias Friedrich, Nils Hebbinghaus, Frank Neumann,...
MMB
2004
Springer
175views Communications» more  MMB 2004»
15 years 11 months ago
Sensitivity Analysis for MAP/MAP/1 Queues
A sensitivity analysis of a single-server, infinite-buffer queue with correlated arrivals and correlated service times is performed. We study and compare the isolated impact of (...
Armin Heindl