Type-and-effect systems are a natural approach for statically reasoning about a program’s execution. They have been used to track a variety of computational effects, for example...
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
— A vocal imitation system was developed using a computational model that supports the motor theory of speech perception. A critical problem in vocal imitation is how to generate...
The main aim of randomized search heuristics is to produce good approximations of optimal solutions within a small amount of time. In contrast to numerous experimental results, th...
Tobias Friedrich, Nils Hebbinghaus, Frank Neumann,...
A sensitivity analysis of a single-server, infinite-buffer queue with correlated arrivals and correlated service times is performed. We study and compare the isolated impact of (...